#ifndef FONTRESOURCE_H
#define FONTRESOURCE_H

#include "core/Resources.h"
#include "types/Font.h"

namespace SolidityEngine{

class FontResource : public Resource, public Font
{
    public:
        FontResource(const std::string& path, const std::string& name="Font");
        virtual ~FontResource();

        virtual void Load();
        virtual void UnLoad();

    private:
        virtual FontResource* _Clone();

};

};

#endif // FONTRESOURCE_H
